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Introduction to magnetism: Wikipedia article that provides an overview of the concept.
Introduction to magnetism: Wikipedia article that provides an overview of the concept.
Forces at a distance are explained by fields (gravitational, electric, and magnetic) permeating space that can transfer energy through space. Magnets or electric currents cause magnetic fields; electric charges or changing magnetic fields cause electric fields.
Magnetism is an interaction that allows certain kinds of objects, which are called ‘magnetic’ objects, to exert forces on each other without physically touching. A magnetic object is surrounded by a magnetic ‘field’ that gets weaker as one moves further away from the object. A second object can feel a magnetic force from the first object because it feels the magnetic field of the first object. The further away the objects are the weaker the magnetic force will be.
In this unit we will learn how these factors can affect the output of a simple machine. We will also learn about the difference between ideal mechanical advantage (IMA) and actual mechanical advantage (AMA), and how to apply your knowledge to calculate the efficiency of various simple machines.
An elaboration on how to use Newton's second law when dealing with multiple forces, forces in two dimensions, and diagonal forces.
An elaboration on some of the common misconceptions in dealing with Newton's Third Law. He also shows how to correctly and reliably identify Third Law force pairs.
This unit is about how things move along a straight line or, more scientifically, how things move in one dimension. Examples of this would be the movement (motion) of cars along a straight road or of trains along straight railway tracks.
In this lesson you will learn:
In this chapter, we’ll use vectors to expand our understanding of forces and motion into two dimensions. Most real-world physics problems (such as with the game of pool pictured here) are, after all, either two- or three-dimensional problems and physics is most useful when applied to real physical scenarios. We start by learning the practical skills of graphically adding and subtracting vectors (by using drawings) and analytically (with math). Once we’re able to work with two-dimensional vectors, we apply these skills to problems of projectile motion, inclined planes, and harmonic motion.
Basic primer on Newton's First Law of motion.