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Solving a word problem to find average velocity and speed of an object in one-dimension.
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In this unit you will apply your understanding of the components of motion in one dimension using linear equations. This will help you to solve problems about motion in one direction and equip you to understand how these concepts apply to everyday life.
There are three equations for linear motion with constant acceleration. They can be used to calculate, and therefore predict, the outcome of motion when three out of the four variables are known.
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There are many different processes and phenomena that emit electromagnetic radiation. Humans have taken advantage of many of these processes to develop technologies that use electromagnetic radiation.
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- Identify when forces are balanced vs unbalanced.
- Determine the sum of forces (net force) on an object with more than one force on it.
- Predict the motion of an object with zero net force.
- Predict the direction of motion given a combination of forces.
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Why do astronauts appear weightless despite being near the Earth?
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How to solve for the horizontal displacement when the projectile starts with a horizontal initial velocity. We also explain common mistakes people make when doing horizontally launched projectile problems.
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Determining how fast something will be traveling upon impact when it is released from a given height.
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Explore the various forces acting on a block sitting on an inclined plane. Learn how to break the force of gravity into two components - one perpendicular to the ramp and one parallel to the ramp. Finally, using geometry and trigonometry, learn how to calculate the magnitude of each component of force that is acting on the block.
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Instantaneous speed is a measurement of how fast an object is moving at that particular moment. Instantaneous velocity is a vector quantity that includes both the speed and the direction in which the object is moving. Learn how to find an object’s instantaneous speed or velocity in three ways - by using calculus, by looking at the slope of a given point on a graph of an object’s rate vs. time, or by using kinematic formulas if the object’s acceleration is constant.