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Solving a word problem to find average velocity and speed of an object in one-dimension.
Solving a word problem to find average velocity and speed of an object in one-dimension.
In this unit you will apply your understanding of the components of motion in one dimension using linear equations. This will help you to solve problems about motion in one direction and equip you to understand how these concepts apply to everyday life.
There are three equations for linear motion with constant acceleration. They can be used to calculate, and therefore predict, the outcome of motion when three out of the four variables are known.
An introduction to the difference between distance traveled and displacement.
Using a one-dimensional number line to visualise and calculate distance and displacement.
As a student, you'll encounter vast amounts of information. Beyond academic material, you must process and interpret news, instructions, communications, and a wealth of other data. You'll also need to separate fact from opinion, and understand the quality of sources. The stronger your reading capabilities, the more efficiently and effectively you can turn information into knowledge.
There are many different processes and phenomena that emit electromagnetic radiation. Humans have taken advantage of many of these processes to develop technologies that use electromagnetic radiation.
Explore the various forces acting on a block sitting on an inclined plane. Learn how to break the force of gravity into two components - one perpendicular to the ramp and one parallel to the ramp. Finally, using geometry and trigonometry, learn how to calculate the magnitude of each component of force that is acting on the block.
Instantaneous speed is a measurement of how fast an object is moving at that particular moment. Instantaneous velocity is a vector quantity that includes both the speed and the direction in which the object is moving. Learn how to find an object’s instantaneous speed or velocity in three ways - by using calculus, by looking at the slope of a given point on a graph of an object’s rate vs. time, or by using kinematic formulas if the object’s acceleration is constant.
Scalars and vectors are two kinds of quantities that are used in physics and math. Scalars are quantities that only have magnitude (or size), while vectors have both magnitude and direction. Explore some examples of scalars and vectors, including distance, displacement, speed, and velocity.